Difficult = Fun Impossible = Not so fun
I was expecting difficulty from the name but I thought the gameplay would provide the challenge, not the bad controls or the ball obstructing 1/3 of the screen. Random level generation also adds to the frustration with no learning curve and many tracks that are actually impossible. A shame since more visibility and well designed tracks would have turned this waste of my time into a good time waster.
Thrillhouse23 about
IMPOSSIBLE ROAD, v1.3.1